0. Link to itch page?

  https://adam-stall.itch.io/hello-world
 

1. What are the controls to your game? How do we play?

  The camera doesn't move so no controls, and the only way to play is through the play button in Unity.
 

2. What creative additions did you make? How can we find them?

  The camera was moved above the cube, the cube now mostly transparent and spawns cylinders which recursively spawn and destroy themselves like shrapnel, and each new instence of a cylinder is a random color.
 

3. Any assets used that you didn't create yourself?

  No.
 

4. Did you receive help from anyone outside this class?

  I wanted to make a kill sphere, so I asked Lynn Hogen-Esch for help, who recommended I use Vector3 and magnitude. What I created instead (using magnitude and Vector3) was the recursive spawning and destroying that is present, which I found cool. TL;DR: "A surprise to be sure, but a welcome one."
 

5. Did you get help from any AI Code Assistants?

  No.
 

6. Did you get help from any online websites, videos, or tutorials?

  I only used the Unity Documentation.
 

7. What trouble did you have with this project?

  My main struggle was trying to make it WAY less laggy, which is why I initially wanted to create the kill sphere. But then I couldn't get the kill sphere right, BUT, the recursive spawning and destroying did get the lag down! TL;DR, I found a roundabout way of completing my goal.
 

8. Is there anything else we should know?

  No.

StatusReleased
PlatformsHTML5
AuthorAdam Stall
Made withUnity

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